pokertag | 07 Februar, 2012 11:29
Ken Levine has admitted he's keeping "large chunks" of BioShock Infinite's story secret from his own team, in order to properly gauge their response to its twists and reveals.
In a broad and revealing interview, he goes on to confess that keeping the story back from the team hasn't necessarily proved popular: "I think (it's) a frustration on the team here. I don't want them to know the game story, and they want a document from me that tells them the whole game story.
"I'm not going to do that. That's not the way we present stuff to the gamer. We don't ship a document. The story is only relevant in terms of how you present it, not the details of what it is.
freddy gamespokertag | 07 Februar, 2012 11:28
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